The Division Is Coming to the Tabletop Gaming World as a Brutally Tactical TTRPG

The intense universe from Tom Clancy’s The Division will be translated into a tabletop role-playing experience. A collaboration has been formed to develop a tabletop RPG set within the series' post-pandemic setting. The project has been announced, with a crowdfunding campaign scheduled to launch in the spring of 2026.

"This endeavor will bring the series' unique suspense, strategic depth, and iconic world-building to the tabletop, offering fans a fresh avenue to experience The Division through deep narrative and mission-based gameplay," states an announcement.

Initial offerings will include a starter set, essential manuals, a GM screen, figurines, and several deluxe editions.

Delving Into The Division's Apocalyptic World

In this setting, a deadly virus called Green Poison was unleashed in NYC, sending the United States into chaos. As the crisis worsens, civil order breaks down and hostile groups emerge, transforming the city into a battlefield. To preserve order, the government {activate|deploy] The Division, a covert network of sleeper agents. This is where the agents come in.

Work on the game has been in progress for about three years, and it is reportedly finished. The upcoming Kickstarter campaign will serve as a pre-launch sales platform to reach a wider audience, specifically in the United States. Manufacturing is slated to begin immediately following the campaign, with shipping expected for later in 2026.

A Streamlined Gameplay Mechanic: The GRIS System

An early look at the game's rules reveals it employs d10s exclusively through its proprietary GRIS system, promoting a fast-paced and strategic style. Agents use skills or traits to assemble small dice pools, typically from one to five d10s.

  • Rather than summing the total, players select a single “resolution die” from the group.
  • This dice is then measured against a target difficulty.
  • Rolling a perfect 10 grants additional bonuses, such as extra damage or boosted support.

Combat Emphasize Positioning and Situational Insight

Battles stress placement and situational awareness, mirroring the source material. Factors like cover, height advantage, or line of sight have a direct impact dice rolls. This mechanic seems built to reward teamwork and clever tactics instead of raw numbers.

A Novel Health System

The way injuries is managed adds a interesting narrative layer. Operatives have a injury limit; sustaining too much damage weakens their capabilities by decreasing the number of d10s.

  1. At zero health, an agent is downed, but is not knocked out.
  2. They can still crawl and perform restricted acts, emulating the "downed" state seen in video game shooters.
  3. Any player knocked down must roll on a trauma table, potentially gaining persistent effects like shock or mobility-impairing wounds.

An Introductory Adventure

A free introductory rulebook is promised in the near future. It includes a ready-to-play starting adventure titled Ashes of Murray Hill. In this mission, players lead the search for a lost doctor squad and must thwart an attack by the violent Rikers gang, who have taken over that NYC neighborhood. Further information and the full range of offerings will be detailed closer to the campaign launch.

Anna Weaver
Anna Weaver

A gaming industry expert and community manager with over a decade of experience in curating immersive entertainment experiences.